One of the more enjoyable rituals with Apple’s annual iPhone launch is the decapping, deconstruction, and photographing of the processor die at the heart of Apple’s newest SoC.  While we can learn a lot about the SoC from software, for some things there’s just no replacement for looking at the hardware itself and counting the functional blocks present. And this year, as in past years, the honor of being the first to tear apart the SoC goes to Chipworks.

For determining the layout of A8, Chipworks reached out to us to solicit our input on their die shot, and after some rounds of going back and forth we believe we’ve come to a solid determination of some of A8’s features and how it has been configured. So let's dive in.

First and foremost we’ll start with A8’s GPU, as this was one of the hardest elements to analyze in software. Based on Apple’s 50% performance improvement we had previously speculated that A8 contained an Imagination PowerVR GX6650. However as we noted back then, a die shot would reveal all, and right on schedule it has.

A close analysis of the die shot makes it clear that there are only 4 GPU cores available and not 6, which immediately rules out the 6 core GX6650 we were previously expecting. Instead with 4 cores present this is conclusive proof that Apple is using the smaller 4 core GX6450 on A8, the direct successor to the G6430 used on the A7. GX6450 induces some performance optimizations along with some feature updates – including ASTC support, which Apple’s documentation has already confirmed is present – so its inclusion here is a natural progression for Apple.

On A8 and its 20nm process this measures at 19.1mm2, versus A7’s 22.1mm2 G6430. As a result Apple is saving some die space compared to A7, but this is being partially offset by the greater complexity of GX6450 and possibly additional SRAM for larger caches on the GPU. Meanwhile looking at the symmetry of the block, it’s interesting that the blocks of texturing resources that every pair of GPU cores share is so visible and so large. With these resources being so big relative to the GPU cores themselves, you can see why Imagination would want to share them as opposed to building them 1:1 with the GPU cores.

Meanwhile opposite the GPU we have the CPU block. Unlike the GPU the CPU block has seen some significant shrinking, which Chipworks estimates is down from 17.1mm2 in A7 to 12.2mm2 in A8. In A7 Cyclone did not lend itself to easily picking apart the individual CPU cores, and neither does the CPU here in A8. We’ll be looking at the new CPU’s architecture in-depth in our iPhone 6 review, but for now it’s safe to say that while this is definitely derived from Cyclone, Apple has added a few tweaks over the last year that make it an even more potent CPU than the first Cyclone. Meanwhile based on this die shot Chipworks believes that the L2 cache has been reorganized to a per-core design, as there is no obvious single block of L2 on A8 like there was A7.

A8 With PoP DRAM Removed

The final major identifiable block on A8 is once again the SRAM cache memory. On A7 we discovered that this block was 4MB and was responsible for servicing the GPU and CPU. On A8 this block is similarly present and serving the same role. This 4MB of SRAM ends up being quite big despite the shrink from 28nm to 20nm, and while at first glance it seems like it should be larger than 4MB given the relative size, in practice what has happened is that the individual SRAM cells have not shrunk by a full 50%. Chipworks estimates the cell size to now be about 0.08µm2, versus 0.12µm2 on A7, which is closer to a 33% shrink that a 50% shrink. As a result the SRAM cache still takes up a fair bit of space, but the value of being able to serve larger memory requests without having to go off-die continues to be immense.

Apple A8 vs A7 SoCs
  Apple A8 (2014) Apple A7 (2013)
Manufacturing Process TSMC 20nm HKMG Samsung 28nm HKMG
Die Size 89mm2 104mm2
Transistor Count ~2B "Over 1B"
CPU 2 x Apple Enhanced Cyclone ARMv8 64-bit cores 2 x Apple Cyclone ARMv8 64-bit cores
GPU IMG PowerVR GX6450 IMG PowerVR G6430

Overall, Chipworks’ analysis points to A8 being fabbed on TSMC’s 20nm process. This makes A8 among the first SoCs to receive the 20nm treatment. Thanks to this smaller node Apple has been able to build in additional features to the SoC while simultaneously shaving off around 15% of their die size. Chipworks estimates the final die size of A8 to stand at 89mm2, versus the 104mm2 for the Samsung 28nm based A7. Chipworks notes that if this were a straight shrink that one would expect the A8 to be closer to 50% the size of A7 (though not all logic can shrink quite that well), which indicates that Apple has spent quite a bit of die size on improving performance through more complex CPU and GPU architectures and miscellaneous feature additions.

Wrapping things up, we’ll be back later this month with our review of the iPhone 6 family and our full analysis of the A8 SoC. So until then stay tuned.

Source: Chipworks

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  • Fleeb - Tuesday, September 23, 2014 - link

    A fact is not an obsession.
  • amarcus - Tuesday, September 23, 2014 - link

    I don't take it as given that Apple would highlight this in an already packed presentation. Apple has been hiring ex-AMD engineers for some time now and already have mobile design experience as evident by their recent CPU advances. Some food for thought: Apple lists the GPU of the A8 as "Apple A8 GPU" and not SGX as per older devices see official developer documentation (
  • amarcus - Tuesday, September 23, 2014 - link

    Correct link here:
    (If only there was an edit button #firstworldproblems)
  • kron123456789 - Tuesday, September 23, 2014 - link

    And there is an "Apple A7 GPU", but it's also PowerVR GPU.
  • Homeles - Tuesday, September 23, 2014 - link

    Everything about the GPU floorplan is distinctively PowerVR.
  • nicolapeluchetti - Tuesday, September 23, 2014 - link

    Is it true, like suggested on sealed abstract, that the size of the A8 prevented from having a 4" phone?
  • nicolapeluchetti - Tuesday, September 23, 2014 - link

    No just saw the dies size, it can't be :D
  • name99 - Tuesday, September 23, 2014 - link

    Come on, the comment there was CLEARLY sarcastic.
    Have we all become so stupid on the internet that even Onion articles need to have an explicit /sarcasm tag?
  • mkozakewich - Tuesday, September 23, 2014 - link

    It was sarcastic, but it wasn't ironic. He meant what he said, and he was wrong.
    If it kept that same screen size, it would have used enough less battery to have remained right where it was. Instead, it's got better battery life.
  • ltcommanderdata - Tuesday, September 23, 2014 - link

    So is the memory interface still 2x32-bit? With the same LPDDR3-1600 and 4 MB L3 cache, it seems strange that Apple would forgo improvements in the memory subsystem when they've been pretty consistent and aggressive in improvements in this area.

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