The Cortex-A78 Micro-architecture: PPA Focused

The new Cortex-A78 had been on Arm’s roadmaps for a few years now, and we have been expecting the design to represent the smallest generational microarchitectural jump in Arm’s new Austin family. As the third iteration of Arm's Austin core designs, A78 follows the sizable 25-30% IPC improvements that Arm delivered on the Cortex-A76 and A77, which is to say that Arm has already picked a lot of the low-hanging fruit in refining their Austin core.

As the new A78 now finds itself part of a sibling pairing along side the higher performance X1 CPU, we naturally see the biggest focus of this particular microarchitecture being on improving the PPA of the design. Arm’s goals were reasonable performance improvements, balanced with reduced power usage and maintaining or reducing the area of the core.

It’s still an Arm v8.2 CPU, sharing ISA compatibility with the Cortex-A55 CPU for which it is meant to be paired with in a DynamIQ cluster. We see similar scaling possibilities here, with up to 4 cores per DSU, with an L3 cache scaling up to 4MB in Arm’s projected average target designs.

Microarchitectural improvements of the core are found throughout the design. On the front-end, the biggest change has been on the part of the branch predictor, which now is able to process up to two taken branches per cycle. Last year, the Cortex-A77 had introduced as secondary branch execution unit in the back-end, however the actual branch unit on the front-end still only resolved a single branch per cycle.

The A78 is now able to concurrently resolve two predictions per cycle, vastly increasing the throughput on this part of the core and better able to recover from branch mispredictions and resulting pipeline bubbles further downstream in the core. Arm claims their microarchitecture is very branch prediction driven so the improvements here add a lot to the generational improvements of the core. Naturally, the branch predictors themselves have also been improved in terms of their accuracy, which is an ongoing effort with every new generation.

Arm focused on a slew of different aspects of the front-end to improve power efficiency. On the part of the L1I cache, we're now seeing the company offer a 32KB implementation option for vendors, allowing customers to reduce area of the core for a small hit on performance, but with gains in efficiency. Other changes were done to some structures of the branch predictors, where the company downsized some of the low return-on-investment blocks which had a larger cost on area and power, but didn’t have an as large impact on performance.

The Mop cache on the Cortex-A78 remained the same as on the A77, housing up to 1500 already decoded macro-ops. The bandwidth from the front-end to the mid-core is the same as on the A77, with an up to 4-wide instruction decoder and fetching up to 6 instructions from the macro-op cache to the rename stage, bypassing the decoder.

In the mid-core and execution pipelines, most of the work was done in regards to improving the area and power efficiency of the design. We’re now seeing more cases of instruction fusions taking place, which helps not only performance of the core, but also power efficiency as it now uses up less resources for the same amount of work, using less energy.

The issue queues have also seen quite larger changes in their designs. Arm explains that in any OOO-core these are quite power-hungry features, and the designers have made some good power efficiency improvements in these structures, although not detailing any specifics of the changes.

Register renaming structures and register files have also been optimized for efficiency, sometimes seeing a reduction of their sizes. The register files in particular have seen a redesign in the density of the entries they’re able to house, packing in more data in the same amount of space, enabling the designers to reduce the structures’ overall size without reducing their capabilities or performance.

On the re-order-buffer side, although the capacity remains the same at 160 entries, the new A78 improves power efficiency and the density of instructions that can be packed into the buffer, increasing the instructions per unit area of the structure.

Arm has also fine-tuned the out-of-order window size of the A78, actually reducing it in comparison to the A77. The explanation here is that larger window sizes generally do not deliver a good return on investment when scaling up in size, and the goal of the A78 is to maximize efficiency. It’s to be noted that the OOO-window here not solely refers to the ROB which has remained the same size, Arm here employs different buffers, queues, and structures which enable OOO operation, and it’s likely in these blocks where we’re seeing a reduction in capacity.

On the diagram, here we see Arm slightly changing its descriptions on the dispatch stage, disclosing a dispatch bandwidth of 6 macro-ops (Mops) per cycle, whereas last year the company had described the A77 as dispatching 10 µops. The apples-to-apples comparison here is that the new A78 increases the dispatch bandwidth to 12 µops per cycle on the dispatch end, allowing for a wider execution core which houses some new capabilities.

On the integer execution side, the only big addition has been the upgrade of one of the ALUs to a more complex pipeline which now also handles multiplications, essentially doubling the integer MUL bandwidth of the core.

The rest of the execution units have seen very little to no changes this generation, and are pretty much in line with what we’ve already seen in the Cortex-A77. It’s only next year where we expect to see a bigger change in the execution units of Arm’s cores.

On the back-end of the core and the memory subsystem, we actually find some larger changes for performance improvements. The first big change is the addition of a new load AGU which complements the two-existing load/store AGUs. This doesn’t change the store operations executed per cycle, but gives the core a 50% increase in load bandwidth.

The interface bandwidth from the LD/ST queues to the L1D cache has been doubled from 16 bytes per cycle to 32 bytes per cycle, and the core’s interfaces to the L2 has also been doubled up in terms of both its read and write bandwidth.

Arm seemingly already has some of the most advanced prefetchers in the industry, and here they claim the A78 further improves the designs both in terms of their memory area coverage, accuracy and timeliness. Timeliness here refers to their quick latching on onto emerging patterns and bringing in the data into the lower caches as fast as possible. You also don’t watch the prefetchers to kick in too early or too late, such as needlessly prefetching data that’s not going to be used for some time.

Much like the L1I cache, the A78 now also offers an 32KB L1D option that gives vendors the choice to configure a smaller core setup. The L2 TLB has also been reduced from 1280 to 1024 pages – this essentially improves the power efficiency of the structure whilst still retaining enough entries to allow for complete coverage of a 4MB L3 cache, still minimizing access latency in that regard.

Overall, the Cortex-A78’s microarchitectural disclosures might sound surprising if the core were to be presented in a vacuum, as we’re seeing quite a lot of mentions of reduced structure sizes and overall compromises being made in order to maximize energy efficiency. Naturally this makes sense given that the Cortex-X1 focuses on performance…

Two New "Big" Micro-architectures: A Business Model Change The Cortex-X1 Micro-architecture: Bigger, Fatter, More Performance
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  • Andrei Frumusanu - Thursday, May 28, 2020 - link

    Again, I don't know what you're on about. The A12X has more GPU power and just as much bandwidth.
  • ciderrules - Thursday, May 28, 2020 - link

    I thought the A12X/Z had around 1.4-1.6 TFLOPS for GPU, and the SQ1 claims 2.0 TFLOPS? That would make the SQ1 slightly faster at GPU.
  • jeremyshaw - Thursday, May 28, 2020 - link

    What kind of TFLOPS? 32bit? 16bit? Ever hear the story of Vega the Wide? It had all of the TFLOPS, but just couldn't defeat the lower specced competition.
  • ciderrules - Friday, May 29, 2020 - link

    I’d like to know this as well. I’m giving the SQ1 the benefit of the doubt on this aspect, but as I stated above the A12X/Z is substantially more powerful on the CPU side. And it’s nearing 2 years old. Imagine what the A14X (if it releases this year) will do?
  • iphonebestgamephone - Friday, May 29, 2020 - link

    Those numbers dont always relate to performance.
  • iphonebestgamephone - Friday, May 29, 2020 - link

    No im basing on geekbench arm for windows benchmark, not the emulated one. Qualcomms tflops numbers dont show up in benchmarks either, the 855 had around 0.9 tflops according to qualcomm. The ipad pro scores 3x and more of 855 in gfxbench. Even using metal wont give that much of an advantage. Pretty sure an a12x is nowhere near 15w tdp.
  • IUU - Thursday, June 11, 2020 - link

    I am replying not only to you, but everyone who thinks, that since Apple or ARM can make so good cpus or gpus at 15 watts or x watts, ergo it is better than AMD or Intel or Nvidia that make chips on the 100 watts level. I am afraid this is not the case , and short answer is you can't beat physics. I will continue on a new reply. Just to let you know i am equally excited at what arm or apple achieved in the mobile space.
  • IUU - Thursday, June 11, 2020 - link

    Just because you are able to make a gpu run at 2 teraflops at 4 watts, this does not mean you can scale linearly to 300 watts. By that thinking , nvodia and amd should be making 300+ teraflops gpus, but they are incompetent , this is why they can't. At 7nm which only recently nvidia has begun to implement 20+ teraflops gpus are possible, theoretically combined with a multicore cpu , they make up a high end "power hungry" desktop or server. A top of the line phone costs between 500 to 2000 dollars. A not so top of the line desktop , costs hardly 5000 dollars, it consumes about 800 to 1000 watts and is about 10 times or more computationally capable compared to its mobile flagship competitor. On top of that most flagship desktop gpus are one or more nide processes behind , and despite this they maintain the above mentioned lead.

    So, there is no comparison, computationally speaking. At every price point, desktop implementations beat hands down , their mobile counterparts, not because they are somehow superior ,but because physics. If ARM or APPLE or whoever ever decide to scale to a bigger power envelope i bet you they are not going to be sigificantly better power/performance wise, because ...physics. Everyone who tries to promote either the mobile or the desktop sector as superior they do it because they are on an agenda.
    If you want the best performance possible at the best price point go desktop.
    If you want enough performance in a power limited scenario, go mobile,
    But you will pay a premium for this. I don't disagree with paying a premium for this,
    But I want to make clear I know what I get , and I know why I pay the price I pay for.
  • iphonebestgamephone - Monday, June 22, 2020 - link

    Sure sir, anything new?
  • Wilco1 - Wednesday, May 27, 2020 - link

    Those are based on Cortex-A76. The X1 is > 50% faster, so will make even better laptops and tablets.

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