Kicking off CES 2019 with a surprisingly announcement-packed keynote session, NVIDIA this evening has announced the next member of the GeForce RTX video card family: the GeForce RTX 2060. The newest and now cheapest member of the RTX 20 series continues the cascade of Turing-architecture product releases towards cheaper and higher volume market segments. Designed to offer performance around the outgoing GeForce GTX 1070 Ti, the new card will hit the streets next week on January 15th, with prices starting at $349.

We don’t yet have top-to-bottom specifications for the card, but based on the information NVIDIA has released thus far, it looks like the GeForce RTX 2060 is based on a cut-down version of the TU106 GPU that’s already being used in the GeForce RTX 2070. This is notable because until now, NVIDIA has used a different GPU for each RTX card – TU102/2080TI, TU104/2080, TU106/2070 – making this the first such card in the family. It’s also a bit of a shift from the status quo for GeForce xx60 parts in general, which have traditionally always featured their own GPU, with NVIDIA going smaller to reduce costs.

NVIDIA GeForce Specification Comparison
  RTX 2060 Founders Edition GTX 1060 6GB GTX 1070 RTX 2070
CUDA Cores 1920 1280 1920 2304
ROPs 48? 48 64 64
Core Clock 1365MHz 1506MHz 1506MHz 1410MHz
Boost Clock 1680MHz 1709MHz 1683MHz 1620MHz
FE: 1710MHz
Memory Clock 14Gbps GDDR6 8Gbps GDDR5 8Gbps GDDR5 14Gbps GDDR6
Memory Bus Width 192-bit 192-bit 256-bit 256-bit
Single Precision Perf. 6.5 TFLOPS 4.4 TFLOPs 6.5 TFLOPS 7.5 TFLOPs
"RTX-OPS" 37T N/A N/A 45T
SLI Support No No Yes No
TDP 160W 120W 150W 175W
FE: 185W
GPU TU106? GP106 GP104 TU106
Architecture Turing Pascal Pascal Turing
Manufacturing Process TSMC 12nm "FFN" TSMC 16nm TSMC 16nm TSMC 12nm "FFN"
Launch Date 1/15/2019 7/19/2016 6/10/2016 10/17/2018
Launch Price $349 MSRP: $249
FE: $299
MSRP: $379
FE: $449
MSRP: $499
FE: $599

In any case, let’s dive into the numbers. The GeForce RTX 2060 sports 1920 CUDA cores, meaning we’re looking at a 30 SM configuration, versus RTX 2070’s 36 SMs. As the core architecture of Turing is designed to scale with the number of SMs, this means that all of the core compute features are being scaled down similarly, so the 17% drop in SMs means a 17% drop in the RT Core count, a 17% drop in the tensor core count, a 17% drop in the texture unit count, a 17% drop in L0/L1 caches, etc.

Unsurprisingly, clockspeeds are going to be very close to NVIDIA’s other TU106 card, RTX 2070. The base clockspeed is down a bit to 1365MHz, but the boost clock is up a bit to 1680MHz. So on the whole, RTX 2060 is poised to deliver around 87% of the RTX 2070’s compute/RT/texture performance, which is an uncharacteristically small gap between a xx70 card and an xx60 card. In other words, the RTX 2060 is in a good position to punch above its weight in compute/shading performance.

However TU106 has taken a bigger trim on the backend, and in workloads that aren’t pure compute, the drop will be a bit harder. The card is shipping with just 6GB of GDDR6 VRAM, as opposed to 8GB on its bigger brother. The result of this is that NVIDIA is not populating 2 of TU106’s 8 memory controllers, resulting in a 192-bit memory bus and meaning that with the use of 14Gbps GDDR6, RTX 2060 only offers 75% of the memory bandwidth of the RTX 2070. Or to put this in numbers, the RTX 2060 will offer 336GB/sec of bandwidth to the RTX 2070’s 448GB/sec.

And since the memory controllers, ROPs, and L2 cache are all tied together very closely in NVIDIA’s architecture, this means that ROP throughput and the amount of L2 cache are also being shaved by 25%. So for graphics workloads the practical performance drop is going to be greater than the 13% mark for compute throughput, but also generally less than the 25% mark for ROP/memory throughput.

I also have some specific concerns here about the inclusion of just 6GB of VRAM – especially in an era where game consoles are shipping with 8 to 12GB of shared RAM – but this is something we can look at later with the eventual review.

Moving on, NVIDIA is rating the RTX 2060 for a TDP of 160W. This is down from the RTX 2070, but only slightly, as those cards are rated for 175W. Cut-down GPUs have limited options for reducing their power consumption, so it’s not unusual to see a card like this rated to draw almost as much power as its full-fledged counterpart.

Past that, looking at NVIDIA’s specifications there are no feature differences between the RTX 2060 and RTX 2070. The latter for example already lacked SLI support, so there’s nothing to take away here. Other than being slower and cheaper than its bigger sibling, the RTX 2060 offers all the features we’ve come to expect from the Turing architecture family.

In terms of card design, next week’s launch is going to be a simultaneous reference and custom card release. NVIDIA will be releasing a Founder’s Edition card with their usual stylings – and in the pictures NVIDIA has released, it looks exactly like the RTX 2070 – while board partners have already worked with the TU106 GPU for a few months now thanks to RTX 2070, and have used the time to gain the experience needed to design their own boards. Like the custom RTX 2070 boards that have since launched, expect these cards to run the gamut from petite, mITX-sized cards with a single fan to large, tri-fan monsters.

Hardware aside, while NVIDIA is calling this an xx60 class card, the price tag and general power requirements for the RTX 2060 make it feel like it’s out of place. The xx60 series has traditionally been NVIDIA’s mainstream cards; and up until the launch of the GTX 1060 6GB, these were typically around $200. GTX 1060 6GB went to the high end of this scale at $249 for custom cards (and a whopping $299 for the Founders Edition), however the $349 RTX 2060 is now well outside of the mainstream sweet spot for pricing. With 3 other GeForce cards above it, it may not be high-end, but it’s definition an enthusiast card.

This also means that performance comparisons to the GTX 1060 feel similarly out of place. With 1920 CUDA cores the RTX 2060 is going to be significantly faster than the GTX 1060, but it also costs $100 more and draws 30W more power. So if anything, this feels like the new GTX 1070 (original MSRP $379) than it does the new GTX 1060. We’ll have to see what real-world performance is like when we get to review the new card, but thus far it looks like NVIDIA is going to be keeping their general price/performance curve for the RTX 20 series, meaning that in terms of performance in current games, the card is only going to be a mild improvement over the GeForce GTX 10 series card it replaces at this price tier.

Though even if the performance improvement is mild, it will significantly alter the competitive landscape. If NVIDIA’s GTX 1070 Ti-like performance claims are valid, then it’s going to undermine AMD’s Vega 56/64 cards, and the company will need to respond if they want to keep holding a piece of this market.

All told then, the value proposition argument for the RTX 2060 looks to be very similar to the rest of the RTX 20 series: NVIDIA is betting consumers will be willing to pay a premium for the Turing architecture’s next-generation features – mainly ray tracing acceleration and the various applications of the tensor cores. Which is why NVIDIA needs to continue to promote these features, bring developers on board, and sell the image quality improvements in general. Still, even NVIDIA seems to realize that this isn’t going to be easy, which is why they’re also launching a new GeForce game bundle program that will include the new RTX 2060, where buyers can get a free copy of either Battlefield V or Anthem.

The GeForce RTX 2060 will be hitting retail shelves next week on January 15th, with prices starting at $349. And we intend to take a look at this new card very soon, so please stay tuned.

Comments Locked


View All Comments

  • Yojimbo - Monday, January 7, 2019 - link

    Except they added ray tracing and tensor cores. That's where the die space and R&D money went to.
  • cmdrdredd - Monday, January 7, 2019 - link

    Ray Tracing is too much of a performance hit
  • HollyDOL - Monday, January 7, 2019 - link

    Ray tracing is a very huge thing. But at these costs, nV itself is aiming it to the oblivion :-(
  • Yojimbo - Monday, January 7, 2019 - link

    "All told then, the value proposition argument for the RTX 2060 looks to be very similar to the rest of the RTX 20 series: NVIDIA is betting consumers will be willing to pay a premium for the Turing architecture’s next-generation features"

    Well, the value proposition is still better than what was available before Turing arrived. I mean if NVIDIA releases Turing and stops making Pascal then what has been lost? From that point of view one is simply getting RT and Tensor cores for free, plus a small boost in performance and/or small reduction in price. Obviously it's not enough to make a Pascal owner upgrade at the moment, but that isn't what NVIDIA is looking for. It is supposed to make Maxwell and earlier owners who never upgraded during the crypto boom to upgrade now. It'll be interesting to see how well the RTX 2060 sells, because it should be at a reasonable enough price point to get a good volume if people really are interested in the RT and Tensor core features at the moment.

    Eventually GDDR6 prices will come down and NVIDIA's Pascal cards will sell through and NVIDIA might reduce the prices a little. Then some time later AMD will release Navi and NVIDIA will decrease the prices more. By the time NVIDIA releases their next gen. architecture the RTX 2060 will probably be much closer to the Pascal x60 prices.
  • soltys - Monday, January 7, 2019 - link

    So they basically "re-released" 2.5 year old card (1070) with faster ram and the rest equal or worse.
  • jordanclock - Monday, January 7, 2019 - link

    The 2060 is shaping up to be a poor value but this is NOTHING like a re-release/rebadge/whatever you want to call it. This is a Turing chip with all of the features that come with Turing.
  • flexy - Monday, January 7, 2019 - link

    Name these amazing features? You mean the magic "RTX", the amazing ray tracing which kills FPS in games? You mean that?
  • PeachNCream - Monday, January 7, 2019 - link

    That would be the ray tracing that is abysmally slow on a 2080 now featured in a significantly slower 2060. Yeah, that Turing feature. It's cutting edge stuff akin to the the 3D-deceleration features of the S3 ViRGE video cards of two decades ago.
  • ydeer - Monday, January 7, 2019 - link

    RTX2060 is already struggling with Raytracing performance and the only other currently implemented feature — DLSS — only works at 4K which is again too much for the 2060.

    Everything I've read about Turing so far makes me assume that it was designed to be fabbed using a smaller process for better performance, lower costs and lower power consumption.
  • flexy - Monday, January 7, 2019 - link

    Yup, this is how it looks. Except the 1070 has 2GB more memory, more ROPs and higher clocks. And this is a 3 year old card. Facepalm level here is Epic.

Log in

Don't have an account? Sign up now