Bringing a new range of hardware to market is not an easy task, even for Intel. The company has an install base of its ‘Gen’ graphics in hundreds of millions of devices around the world, however the range of use is limited, and it doesn’t tackle every market. This is why Intel started to create its ‘Xe’ graphics portfolio. The new graphics design isn’t just a single microarchitecture – by mixing and matching units where needed, Intel has identified four configurations that target key markets in its sights, ranging from the TeraFLOPs needed at the low-end up to Peta-OPs for high performance computing. Leading up the charge on the driver and software side of the equation is Intel’s Lisa Pearce. Lisa is a 23 year...

Intel: DG1 GPU Now Shipping, Xe-HPG DG2 GPU In Labs

Alongside today’s profitable-but-uneasy earnings report from Intel, the company’s earnings presentation also offered a short update on the status of their discrete GPUs. As of today, Intel’s DG1 GPU...

50 by Ryan Smith on 10/22/2020

Intel’s Xe-HPG GPU Unveiled: Built for Enthusiast Gamers, Built at a Third-Party Fab

Among the many announcements in today’s Intel Architecture Day, Intel is also offering a major update to their GPU roadmap over the next 24 months. The Xe family, already...

38 by Ryan Smith on 8/13/2020

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