ATI's Radeon 9500 Pro

by Anand Lal Shimpi on October 24, 2002 6:00 AM EST

Jedi Knight 2 Performance

With Jedi Knight 2 we have another FPS but this time based off of the popular Quake III engine. We benchmarked with High Quality settings enabled but with ansiotropic filtering disabled (we benchmark with aniso and AA in a separate section later on):

Jedi Knight 2 v1.03 - JK2FFA
1024x768 - High Quality (Aniso Off)
NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

NVIDIA GeForce4 Ti 4200

ATI Radeon 9700 Pro

ATI Radeon 9700

ATI Radeon 9500 Pro

158.5

157.9

156.9

155.1

153.9

149.8

|
0
|
32
|
63
|
95
|
127
|
159
|
190

The Quake III engine based Jedi Knight 2 has always been very CPU bound at lower resolutions, and we see the same trend continuing here. Driver optimizations keep the GeForce4's slightly ahead of the ATI competition but not by a noticeable amount.

Jedi Knight 2 v1.03 - JK2FFA
1280x1024 - High Quality (Aniso Off)
NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

ATI Radeon 9700 Pro

ATI Radeon 9700

NVIDIA GeForce4 Ti 4200

ATI Radeon 9500 Pro

157.2

156.7

155.2

154.0

152.5

141.0

|
0
|
31
|
63
|
94
|
126
|
157
|
189

The Radeon 9500 Pro begins to lose some performance as we move to higher resolutions, while the rest of the cards still remain within a couple of percent of one another.

Jedi Knight 2 v1.03 - JK2FFA
1600x1200 - High Quality (Aniso Off)
ATI Radeon 9700 Pro

ATI Radeon 9700

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

NVIDIA GeForce4 Ti 4200

ATI Radeon 9500 Pro

155.4

153.1

137.8

136.8

120.6

110.1

|
0
|
31
|
62
|
93
|
124
|
155
|
186

Finally at 1600x1200 we start to see separation; disappointingly enough, the Radeon 9500 Pro cannot outperform a Ti 4200 here.

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