ATI's Radeon 9500 Pro

by Anand Lal Shimpi on October 24, 2002 6:00 AM EST

Unreal Tournament 2003 Performance (continued)

The first part of the UT2003 benchmark focuses on GPU performance without taking into account physics and AI calculations that occur during normal gameplay. Thus the flyby scores on the previous page were very GPU bound; the botmatch benchmark in UT2003 is much more focused on physics/AI performance, both of which are tasks that are very CPU intensive.

The nature of the benchmark yields much lower scores and is obviously much less influenced by GPU performance. A faster CPU or chipset generally results in the most dramatic improvements here:

Unreal Tournament 2003 Retail - Botmatch
1024x768 - Maximum Detail
ATI Radeon 9700 Pro

ATI Radeon 9700

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

NVIDIA GeForce4 Ti 4200

ATI Radeon 9500 Pro

68.5

66.4

66.3

65.2

63.1

59.2

|
0
|
14
|
27
|
41
|
55
|
69
|
82

With ATI's drivers being much more CPU dependent, we see the 9500 Pro fall behind the Ti 4200 in a mostly CPU-bound Botmatch test.

Unreal Tournament 2003 Retail - Botmatch
1280x960 - Maximum Detail
ATI Radeon 9700 Pro

ATI Radeon 9700

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

NVIDIA GeForce4 Ti 4200

ATI Radeon 9500 Pro

66.3

66.1

58.8

56.5

53.4

51.2

|
0
|
13
|
27
|
40
|
53
|
66
|
80

The standings, once again do not change as we up the resolution.

Unreal Tournament 2003 Retail - Botmatch
1600x1200 - Maximum Detail
ATI Radeon 9700 Pro

ATI Radeon 9700

NVIDIA GeForce4 Ti 4600

NVIDIA GeForce4 Ti 4400

NVIDIA GeForce4 Ti 4200

ATI Radeon 9500 Pro

64.2

61.0

47.7

44.5

39.3

36.0

|
0
|
13
|
26
|
39
|
51
|
64
|
77

Unreal Tournament 2003 Performance Comanche 4 Performance
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