Clock Speeds

Here is the page where we tell you just how fast we could make these cards run. Some of these cards reached amazing speeds. Of course, we must mention that every card is different and that just because we were able to reach certain speeds, it doesn't mean everyone will be able to do so. In addition to being able to see how well a representative from each camp faired in our tests, we will also be able to see the effects of overclocking on each type of card (i.e. what benefits we can expect when we crank up the juice).

Since each category of cards that we tested has different architectures and default clock speeds, it doesn't make sense to compare the clock speeds of other types of cards. Therefore, we've divided our graphs into sections, against each architecture that we will be testing. Check out our results:


With two of these cards being reference versions, we can kind of see the ball park that can be expected for 9800 cards to hit with stock cooling. We can also see that Crucial's 9800 Pro can almost match stock 9800XT speeds, which is a very nice thing if you want the extra power for a little less money. Of course, we'll have to pay attention to what the cards do in the benchmarks, to see if this means anything worth while. It is, again, important to note that these cards are running on a 150nm process, which helps to explain why we are not able to get significantly higher overclocking numbers.


For some reason, the HIS card was able to reach for the stars on our overclock. It isn't apparent why HIS would have such a highly overclockable card, and it could be that the variance in stability/overclockability among 9600XT GPUs is just much greater than the 9800XT GPUs. To be fair, Sapphire's solution is passive, and the Gigabyte card clocked fairly high as well, so we really don't have enough data to explain everything.


Anywhere from 50MHz to 100MHz overclock is pretty nice here. With clock speeds like these, the benchmarks are definitely interesting.


We can see that most of the similar cards hit similar clocks here with the MSI 5700 Ultra at a slight advantage.


These cards managed to snuggle right up against their 800MHz data rate limit, and even though the 9800 Pro lags the XT cards, it still puts in a good showing.


Again, we are hitting the limits of the RAM as the 2.8ns used should not be able to get past a 714MHz data rate.


MSI and LeadTek are the clear leaders in RAM speed with everything else lagging way behind near the 1GHz DDR barrier. This may or may not help in the end. If these cards could clock so high because they had higher latencies, any benefit may just come out in the wash.


With Sparkle, MSI, and Gainward hitting well over 1GHz, its hard to believe that this is 2.2ns RAM. We kept going back to check the Samsung website and the chips on the cards to make sure we were reading everything right.

The final thing to note is that Sparkle's 5950 Platinum and Gainward's 5950 Golden Sample cards both come preset to run at 500/1000 (core/mem), and are guaranteed to run at those speeds. To reiterate, both Gainward Golden Sample cards we tested had some issues running completely stable with a memory speed of 1000, but since Gainward garantees their cards at that speed, we figured it would be best to run the card at that speed rather than clock it down. We will continue to work with Gainward to try to understand what the issue is with the cards.

The Sparkle card ran fine at 500/1000, but it really didn't like having its clocks tampered with. Of course, you do get the guarantee that your card will run at 500/1000 without any messy overclocking and danger of screwing up your card.

Sapphire and HIS's 9600XT cards come with their memory pre-overclocked to a 650MHz data rate.

Memory Modules Noise levels
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  • qquizz - Thursday, February 5, 2004 - link

    They should have included the 9700PRO in the benchmarks IMO
  • dgrady76 - Thursday, February 5, 2004 - link

    Great article. Almost like old-school AT, except better in many ways. Mr. Wilson, your thoroughness is appreciated and made for a great read.
  • TheSnowman - Thursday, February 5, 2004 - link

    if if you look back you will note that i did ask if you knew why the discrepancy existed. if i didn't know myself, i would have simply asked why and not directed my question at your knowledge of the situation. while i cannot argue against your comment that the information is available elsewhere, i doubt that you can argue that the omission of it in your review undoubtably serve to mislead the portion of the community who is not aware that you are comparing underclocked and undervolted cards to overclocked ones. as for linking to the original technology overviews or creating a page or two on the feature sets, that doesn't seem like a good idea when a single sentence explaining the situation would be much more effective in avoiding any possible confusion.
  • DerekWilson - Wednesday, February 4, 2004 - link

    Why didn't you ask that question in the first place snowman ;-)

    The info was left out because we didn't feek it was relevant (the operation of reference nvidia and ati cards has been well documented on this site and on others).

    If you would prefer, in future roundups we can point to our articles introducing which ever GPUs we are including. If that's not enough, we can have a page or two dedicated to going over all the features the various reference cards have.
  • TheSnowman - Wednesday, February 4, 2004 - link

    ya actually i knew that nvidia underclocks and undervolts their cards in 2d mode, i was just curious id Derek did. it struck me as rather odd that he would go though the trouble of presenting core temps while leaveing out such a vital factor in understanding the results.
  • TrogdorJW - Wednesday, February 4, 2004 - link

    Snowman (and Derek), remember that the FX5900 cards (all of them?) have 2D and 3D speeds. This has been the case since the FX 5800. Basically, they usually run at 300 MHz core and memory (DDR = 600 MHz) and when a 3D application loads, they bump up to the higher speed. It was done initially so that they could run the "leaf blower" 5800 fan at lower RPMs when you didn't need the extra power.

    This is okay, I guess, but it might be an issue if you were to run games for 48 hours straight or something. Technically, I think the one speed option by ATI is better for peace of mind - if it can always run at that speed, you don't need to worry as much about instability after prolonged gaming sessions.

    From the benchmarks here, I have to agree that the FX5900 SE cards seem to be the best choice right now. Relatively close to the 5900 ultra and 5950 ultra, at almost half the cost! I think more of these cards should have been included instead of the 5700 Ultras. Who would spend $175+ on a 5700 Ultra when the 5900 SE/XT/regular costs about the same ($185+) and beats it pretty soundly in every benchmark? There are also some 5900 cards that list 850 MHz as the RAM speed (the eVGA lists 700) - they might cost $30 to $50 more, but maybe they use the 2.2ns or 2.0ns RAM? They could potentiall be as fast as the Ultra cards and cost $100 less!
  • skiboysteve - Wednesday, February 4, 2004 - link

    also the vcore of the nvidia chips is at 1.2v in 2d mode and 1.6v in 3d mode.
  • par - Wednesday, February 4, 2004 - link

    Noise and heat are a huge concern for me, so I'll probably put the 9600xt Ultimate in my sff, BUT when doom3 and some of the heavier games drop are the 4 pipes opposed to 8 gonna hurt me enough to buy a new card?
  • AnonymouseUser - Wednesday, February 4, 2004 - link

    The EVGA 5900se is missing from the Temp graphs.
  • DerekWilson - Wednesday, February 4, 2004 - link

    If you go back and look at the older scores for Unreal Tournament and Halo you'll see that (with the exception of 4xAA/8xAF in UT) ATI's high end cards haven't really done better in those two games:

    UT: http://anandtech.com/video/showdoc.html?i=1896&...
    Halo: http://anandtech.com/video/showdoc.html?i=1896&...

    If we had turned on AA/AF we would have seen ATI do better in UT.

    Many people crucified the NVIDIA cards with Tomb Raider, Aquamark3, ShaderMark and Tron benchmarks. The problem is that there are popular games out there that NVIDIA cards perform better in, and that info got lost in the shuffle.

    When it comes down to it, ATI's 9800XT is the best card out there if you aren't going to overclock. The 9600XT and the 5700U are just about the same in terms of goodness, and if you want a card in that price range, I'd recommend a cheap 5900 based card instead.

    TheSnowman:
    There are some issues with that. Since ATI and NVIDIA don't measure temp the same way, and we haven't been able to come up with a really solid way of standardizing temperature measurements between the two, we have to rely on what the driver says. We are looking for better methods of measuring the temperature of each card.

    That being said, I can venture a guess on why nvidia cards idle lower. Powerstrip offers me settings for 2D and 3D operation with NVIDIA cards, but I only get one setting to play with from ATI. The standard 2D clock speed for NVIDIA GPUs is anywhere from 1 to 2 hundred MHz lower than their 3D clock speed (generally 2D for the 5950 is 300MHz core). The memory clocks were locked between 2D and 3D operation and couldn't be set seperately.

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