You’ve been living too perfect of a life if you’ve never used the phrase “it’s been a long day,” and for NVIDIA it has most definitely been a very long day. Just over two weeks ago the graphics industry was shook by some very hard hitting comments from Gabe Newell of Valve, primarily relating to the poor performance of NVIDIA cards under Half Life 2. All of the sudden ATI had finally done what they had worked feverishly for years to do, they were finally, seemingly overnight, crowned the king of graphics and more importantly – drivers. There were no comments on Half Life 2 day about ATI having poor drivers, compatibility problems or anything even remotely resembling discussions about ATI from the Radeon 8500 days.

Half Life 2 day was quickly followed up with all sorts of accusations against NVIDIA and their driver team; more and more articles were published with new discoveries, shedding light on other areas where ATI trounced NVIDIA. Everything seemed to all make sense now; even 3DMark was given the credibility of being the “I told you so” benchmark that predicted Half Life 2 performance several months in advance of September 12, 2003. At the end of the day and by the end of the week, NVIDIA had experienced the longest day they’ve had in recent history.

Some of the more powerful accusations went far beyond NVIDIA skimping on image quality to improve performance; these accusations included things like NVIDIA not really being capable of running DirectX 9 titles at their full potential, and one of the more interesting ones – that NVIDIA only optimizes for benchmarks that sites like AnandTech uses. Part of the explanation behind the Half Life 2 fiasco was that even if NVIDIA improves performance through later driver revisions, the performance improvements are only there because the game is used as a benchmark – and not as an attempt to improve the overall quality of their customers’ gaming experience. If that were true, then NVIDIA’s “the way it’s meant to be played” slogan would have to go under some serious rethinking; the way it’s meant to be benchmarked comes to mind.

But rewind a little bit; quite a few of these accusations being thrown at NVIDIA were the same ones thrown at ATI. I seem to remember the launch of the Radeon 9700 Pro being tainted with one accusation in particular – that ATI only made sure their drivers worked on popular benchmarking titles, with the rest of the top 20 games out there hardly working on the new R300. As new as what we’re hearing these days about NVIDIA may seem, let us not be victim to the near sightedness of the graphics industry – this has all happened before with ATI and even good ol’ 3dfx.

So who are you to believe? These days it seems like the clear purchase is ATI, but on what data are we basing that? I won’t try to build up suspense senselessly, the clear recommendation today is ATI (how’s that for hype-less journalism), but not because of Half Life 2 or any other conspiracies we’ve seen floating around the web these days.

For entirely too long we’ve been basing GPU purchases on a small subset of tests, encouraging the hardware vendors to spend the majority of their time and resources optimizing for those games. We’re not just talking about NVIDIA, ATI does it too, and you would as well if you were running either of those two companies. We’ve complained about the lack of games with built-in benchmarks and cited that as a reason to sticking with the suite that we’ve used – but honestly, doing what’s easy isn’t a principle I founded AnandTech on 6+ years ago.

So today we bring you quite a few new things, some may surprise you, some may not. ATI has released their Fall refresh product – the Radeon 9800XT and they are announcing their Radeon 9600XT. NVIDIA has counterattacked by letting us publish benchmarks from their forthcoming NV38 GPU (the successor to the NV35 based GeForce FX 5900 Ultra). But quite possibly more important than any of those announcements is the suite of benchmarks we’re testing these cards in; how does a total of 15 popular games sound? This is the first installment of a multipart series that will help you decide what video card is best for you, and hopefully it will do a better job than we have ever in the past.

The extensive benchmarking we’ve undertaken has forced us to split this into multiple parts, so expect to see more coverage on higher resolutions, image quality, anti-aliasing, CPU scaling and budget card comparisons in the coming weeks. We’re working feverishly to bring it all to you as soon as possible and I’m sure there’s some sort of proverb about patience that I should be reciting from memory to end this sentence but I’ll leave it at that.

Now that the long-winded introduction is done with, let’s talk hardware before we dive into a whole lot of software.

The Newcomers
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  • Anonymous User - Wednesday, October 1, 2003 - link


    Cheatonators are NOT USING True Trilinear filtering in EVERY DX game.

    WAKE UP !!!!!!!!!!!!!!!!!!!!!!!!!!!

    who cares about Nvidia anymore.....
  • Anonymous User - Wednesday, October 1, 2003 - link

    Why not stating if these games are rather OpenGL, DirectX 8 or DirectX 9 Games...
    Looks Like Nvidia is ahead in OpenGl games (Homeworld 2 and Never Winter Nights for example). And ATI in Direct X Games...
  • Anonymous User - Wednesday, October 1, 2003 - link

    WOW, look at all those DX9 benchmarks!!!!!!

    LOL

    He is using drivers that are NOT available to the public(51.75), there are no IQ test(yet) and he has already come to a conclusion.

    Bye bye Anand you are over for me!!!!
  • Anonymous User - Wednesday, October 1, 2003 - link

    Cheatonators 5x.xx are used in this review!!!!!!!!!!!!!!!!!!!!!!!!!!!

    REDICOULOUS as ANAnD
  • Anonymous User - Wednesday, October 1, 2003 - link

    ANAND + NVIDIA = this review of shit.PERIOD
  • ianmills - Wednesday, October 1, 2003 - link

    I've lost my faith in you as an impartial reviewer.

    The idea to do all tests at 1024x768 was just PLAIN STUPID.
    The difference between the cards is way higher at higher resolutions... The results are much different at the other sites
    Reading this interview one could conclude that the 9800xt is only 20-30% faster than the 9600pro
    This is crap Anandtech. Either shape up or you've lost another reader.
  • Anonymous User - Wednesday, October 1, 2003 - link

    I would Like To see widely played Driving games like Need For Speed Hot Pursuit 2,4X4 Evo 2
    not that driving Anadtech Put in.I Request Anadtech to atleast include Need for speed Hot Pursuit 2.
  • Jeff7181 - Wednesday, October 1, 2003 - link

    #121...

    Quake 3 is used because it's CPU limited, not limited by video cards... so if a new CPU can run the game faster, that's an indiciation of it's performance... new games like HL2 and Doom3 tend to be more video card dependant than CPU dependant.
  • Anonymous User - Wednesday, October 1, 2003 - link

    lock on:modern air combat
    call of duty
    NASCAR Thunder 2004
    Need for speed:HP

  • Anonymous User - Wednesday, October 1, 2003 - link

    I think it is becoming clear that ATI cards are superior in DX9 games, and are the way to go. Sad for us Geforce owners. Hopefully though, Nvidia will address this and come to market with their next gen cards (not this new batch...the next) having a lot better DX9 performance--for the entire DX9 spec.

    If I were buying a card now, it'd be an ATI....but I don't think Nvidia is going to sit still, their new cards will be competitive.

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